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 P-ROBOTS - Pascal-Coded Robots War (Text Mode)   David Malmberg 04.06.1990

P-ROBOTS ("pee-robots") is a game based on computer programming in PASCAL. The objective of the game is to design and program a "robot" that can triumph over similar robots designed and programmed by others in a real-time battle of wits and flying missiles. You control your robot by writing a procedure in PASCAL to specify your robot's behavior and strategy in its efforts to vanquish up to three other robots in a battle to the death.



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P-ROBOTS A Game for IBM and Macintosh PASCAL Programmers By David Malmberg Distributed by Softworks 43064 Via Moraga Mission San Jose, California 94539 (415) 659-0533 _______ ____|__ | MEMBER --| | |------------------- | ____|__ | Association of | | |_| Shareware |__| o | Professionals -----| | |--------------------- |___|___| Copyrighted 1988 -- All Rights Reserved By David Malmberg ACKNOWLEDGEMENTS P-ROBOTS owes a great deal to many people and to several previous programs. The P-Code PASCAL compiler that was used in P-ROBOTS has a long history. It was originally developed and published in 1976 by Nicklaus Wirth, the "father" of PASCAL. In 1982, M. Ben-Ari developed and published a book describing how to make the compiler capable of multi-tasking. Over the years, this compiler has been converted to many, many different computers and to many different dialects of PASCAL. In 1986, Charles Schoening converted the compiler to Turbo Pascal version 2.0 on the IBM and released his version to the public domain. I have enhanced and converted the compiler to the most recent releases of Turbo Pascal (version 4.0 and 5.0 for the IBM and compatibles and version 1.1 for the Macintosh). This version was then adapted to be the compiler "engine" for P-ROBOTS. The inspiration for P-ROBOTS and the basic overall design of the program came from a similar program called C-ROBOTS by Tom Poindexter, which was first published in 1985. As might be expected from the name, C-ROBOTS allows the programmer to design and program his/her robots in the C language, rather than PASCAL. If you are interested in C-ROBOTS, Tom is selling it as Shareware for a $20 registration fee. The registration fee entitles you to the latest version of the program, a large collection of excellent robots, and the source code for the C-ROBOTS (written in C -- of course). C-ROBOTS can be ordered from Tom at the following address: Tom Poindexter 6864 Amherst Court Highlands Ranch, CO 80126 INTRODUCTION P-ROBOTS ("pee-robots") is a game based on computer programming in PASCAL. The objective of the game is to design and program a "robot" that can triumph over similar robots designed and programmed by others in a real-time battle of wits and flying missiles. You control your robot by writing a procedure in PASCAL to specify your robot's behavior and strategy in its efforts to vanquish up to three other robots in a battle to the death. A variety of pre-defined P-ROBOTS PASCAL functions allow your robot to track its position on the battlefield, monitor its health or damage condition, and calculate the distance and angle to opponents from its current battlefield position. Each robot is equipped with a cannon to fire missiles, and a motorized drive mechanism to either close in for the kill of a hapless opponent or flee from a fierce foe. P-ROBOTS is an excellent way for the novice programmer to sharpen his/her PASCAL skills and have fun at the same time. However, P-ROBOTS does assumes that the robot designer/programmer already knows the fundamentals of programming in PASCAL. For the experienced programmer, P-ROBOTS offers a chance to see just how well you program in a programming environment where "bad" code can lead to graphic and ignoble defeat and "brilliant" code can bring triumph and glory. FILES ON THE DISK You should have the following files on your P-ROBOTS disk: P-ROBOTS.EXE The is the main program that is executed whenever you hold a P-ROBOTS contest. P-ROBOTS.DOC This file contains the documentation for P-ROBOTS. It is a text file and can be printed by giving the command at the DOS prompt: TYPE P-ROBOTS.DOC > PRN PR-DEMO.BAT This is a tiny batch file that gives a demonstration of a typical P-ROBOTS contest between three robots. HOTSHOT.PR This is a file containing the PASCAL source code for a robot named HOTSHOT. This is the robot that is given as an example later in this manual. ????????.PR These are other PASCAL source code files for other robots. All P-ROBOTS robots MUST have .PR file extensions. Without this .PR extension, P-ROBOTS will not compile the robot and enter it in any robot contests.