These programs were put together to help me learn PASCAL.
They function fairly well as games and are provided for your
amusement. Although intructions are provided by each program,
a brief description of each program is provided below.
Build and moving the maze (labirint).
This is a typical cannon shooting game. You pick an angle to
fire the cannon at and, if you get close enough, you hit the
Baccarat is a card game popular in Europe. It is a high
stakes gambling game favored by the rich (us poor types can't
afford it). The player and the bank get two cards each. Tens
and face cards count 0, number cards count their value and
aces count one. Each player totals his cards modulo 10
(anything over 10 is dropped) and the higher total wins. An
additional card may be added if desired. A total of 8 or 9 on
the initial two cards is called a "NATURAL" and wins
immediately. An example of counting; dealt an ace and a six,
the player has a total of seven; dealt a jack and a three,
the player has a total of three; dealt a five and an eight,
the player has a total of three (thirteen minus ten).
This is the time honored game of blackjack. This is a pretty
rudimentary version of the game as splitting and doubling
down are not allowed. Blackjacks are honored, but pay only
even money. Blackjack pushes are won by the house. The dealer
plays on even if you bust and thus can also bust. This is a
push (no bet).
This a game to guess where a hidden object (or objects) are
in a black box. You do this by shooting balls into the box
and observing where they exit (if they exit). This is
affected by the way the ball enetering approaches the waiting
object. If it hits head on, the ball is absorbed, if it
passed between two objects separated by one space, the ball
is reflected back to the source, if it is adjacent to an
object on the edge, the ball is reflected back to the source,
if it is diagonal to an object, the ball is reflected at a
right angle to the original path.
This is a block letter producer.
This is a version of the ever popular number guessing game
This is a dice rolling game. You pick a number and bet that
at least one of three dice rolled will be that number.
WELCOME TO KIDDIE KRIBBAGE!
Adapted from "Cribbage" in APPLE PASCAL GAMES,
by Douglas Hergert and Joseph T. Kalash,
pages 301-349. Sybex, 1981.
TURBO Pascal 1.0, Copyright 1983 by Borland Int. 1/17/84 DCO
It''s you against me, kid!
Whoever pegs 121 points first wins!
This is a dodge'em type game where you are being pursued by
various meanies and your object is to avoid them or
preferrably destroy them.
This is the simpliest game, guessing a number between 1 and
100. You are told if you are high or low.
This a typical hangman program. It has a list of words (see
MAKEFILE.PAS), selects one and then you guess the letters in
the word, with seven incorrect guesses causing the man to be
This is a rather complicated horse race game. A series of
twelve horses start the race. Each horse has a different
handicap which is a distance to run. Two dice are rolled and
the horse represented by the total of the dice may be moved
one length, or the horses represented by each die may be
moved one length.
This is a version of the Las Vegas gambling game KENO. You
are allowed to choose 8 numbers from 1 to 80. The computer
will select 20 numbers in the same range. You win based on
how many of your numbers the computer also selected.
This game is very similar to Yahtzee. Variations are added by
the introduction of color on the dice and an extra roll. The
game ends after six turns by each player.
This a game where you try to land on a planet. The planet is
unspecified and changes each game. Thus the gravity changes,
as well as fuel supplies, speed, and starting height. In
addition there are meteor swarms to contend with. The file
LANDINST.DAT contains instructions for this game.
The instructions for LANDER.PAS.
LIFE simulates the growth of a colony of animalcules in a
Whether a cell is born, lives or dies depends on the number
of living animalcules near by. If a cell is empty and has
exactly 3 neighbors, it will be born in the next generation.
If it is alive and has 2 or 3 neighbors, it will stay alive.
Otherwise, it either dies of loneliness or suffocates from
You type in the starting pattern, giving the XY location of
each cell. When you enter X Y be sure to leave a SPACE
between the numbers. When you are through seeding a colony,
enter a -1 to begin the generations. The < key speeds things
up a bit, the > key slows things down. In the good old days
at M.I.T., this game was played with pencil & graph paper.
This is the program to create the word file for HANGMAN.PAS.
It must be run to create a word file before HANGMAN can be
This program lets you practice converting numbers from one
base to another.
This is a dice betting game. You pick a number from 2 to 12
and roll two dice. You win (four to one) if the roll matches
the number picked, or (even money) if both the bet and the
roll are over or under seven.
This program prints out Pascal triangles.
This is a version of LIFE, the classic computer game. You
enter the coordinates of each starting cell until the initial
pattern is set. You can erase a set cell by re-entering the
cell's coordinates. Setting coordinates outside the basic
colony will end the input phase. The colony will cycle until
one of three things happen; 1) the colony dies out, 2) the
colony stabilizes (no births or deaths), or 3) a key on the
keyboard is pressed.
In this game, you try to get the treasure before the snake
roaming the screen can get you. The snake will ignore you for
a while, but will get REAL interested as you build up a cash
supply. Your object is to get the cash and get out the door.
Use the U, N, H, and J keys to go up, down, left and right.
This program generates letter patterns out of telephone
This program fills the screen with stars then erases them in
This is a typical game of Hunt the Wumpus.